The Clawhammer Courant
Weaving on the Loom: Navigating Tug-of-War
The origins of The Loom System
The Clawhammer Courant
The origins of The Loom System
The Clawhammer Courant
Hey folks, Sylvan here! Welcome to the Clawhammer Games website! We're just getting started here, and things will be up and running shortly, but you can subscribe in the meantime if you'd like to stay up to date and receive emails when new content is published!
Games
The Loom System is a tabletop role-playing game system that replaces dice and the Game Master with player-driven, archetypal storytelling. It empowers players through shared and individual playbooks, and pushes you to ask: what does a game look like where progression is mechanically irrelevant?
Games
Long ago, before our world, there was another. There was a Flood once, or so I have heard. It was vast and terrible in the way that only the greatest of disasters can be, a cataclysm so total in its destruction that when it swept the world, there was nothing
Games
Hark, Brave Adventurer! These lands are wild and untamed, and the journey you set forth upon shall be perilous. Prithee, take care, brave adventurer. Thou must traverse many obstacles to deliver thou’est most magicalest of art’efacts to the most neediest of people in need. Of course, thou must
Games
Welcome to Gravemire, a horror TTRPG by Sylvan Lawrence, published by Clawhammer Games. Set in an uncanny, creature-infested version of 1890s Louisiana, Gravemire uses an original D12-based system of mechanics and a deliberate focus on character relationships to help players tell meaningful stories of fallible people coping with unfathomable odds.