The Clawhammer Courant
It Would Be Easier For You Not to Click This
How much effort is too little?
The Clawhammer Courant is a newsletter by Sylvan Lawrence about game design, principles of play, and a little bit of TTRPG historiography. The newsletter currently updates infrequently, but you can expect posts more or less biweekly: roughly two times a month.
The Clawhammer Courant
How much effort is too little?
The Clawhammer Courant
This post is part of a series of articles I'm writing about the Loom system, a diceless, GM-less game system I designed. If you want to tune in and get the posts straight to your inbox, you can subscribe to the Clawhammer Courant for free! In the last
The Clawhammer Courant
The origins of The Loom System
The Clawhammer Courant
Hey folks, Sylvan here! Welcome to the Clawhammer Games website! We're just getting started here, and things will be up and running shortly, but you can subscribe in the meantime if you'd like to stay up to date and receive emails when new content is published!